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DIY Electronic Buzz Wire Game STEM Kit (ONLINE ORDER ONLY)
Regular Price $12.99Product Type : STEM
Hurry! Only9912units left in stock!
This Item is Availible Online OnlyPrice & Availability will vary by locationItem LocationWarehouseAverage Processing Time24-72 HoursNo In store pickupOnline Order only
Test your concentration, precision, and steady hand with this exciting DIY electronics project. Build a working Buzz Wire Game and guide the metal loop through the wire maze without touching it. If the loop makes contact, the buzzer sounds!
This hands-on STEM kit teaches the fundamentals of electrical circuits, conductivity, and electronics while helping develop focus, coordination, and problem-solving skills.
✔ Build a real working electronic game
✔ Learn basic circuit and electronics concepts
✔ Improve concentration and hand-eye coordination
✔ Fun STEM project for home, school, and makerspacesBuild. Learn. Play.
All Sales are Final.
No Refunds or Exchanges.
Anime Grading Guide
'Near Mint (NM)'
Near Mint condition cards show minimal or no wear from play or handling and will have an unmarked surface, crisp corners, and otherwise pristine edges outside of minimal handling. Near Mint condition cards appear 'fresh out of the pack,' with edges and surfaces virtually free from all flaws. '
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'Lightly Played (LP)'
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
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'Moderately Played (MP)'
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
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'Heavily Played (HP)'
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
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'Damaged (D)'
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '
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